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Real G2 Basics (6)Putting RealMedia on the Web Two Choices The RAM File For a little background information, I want to spend a moment talking about what happens when a user clicks on a RealMedia link. RealMedia is not the World Wide Web. What that means is that a browser needs additional software in order for you to see or hear the streaming media. That is pretty much the same with most streaming media. The Web is an open environment that allows other technologies to be plugged into it as needed. So when you click on a RealMedia link, your Web browser gets confused. It looks at all this foreign data coming at it and tries to determine what to do with it. The server says to the browser, "hey, this is RealMedia!" To that, the browser says to itself, "hmm, I think I have a player or plug-in lying around here somewhere that can handle that!" And so after the browser looks at its internal list of available helper applications and plug-ins, the data is handed off to the software that can actually display the data properly. With RealMedia, this hand off requires a file called "RAM." That is short for "Real metafile." Sound complicated? It isn't. The purpose of the RAM file is to make sure the streaming data is passed on to the RealPlayer. When you click on a RealMedia link on a Web page, you are actually clicking on a link to a RAM file. The RAM file contains the Internet address to your streaming media. The browser receives that RAM file and forwards the information to the RealPlayer. The RealPlayer reads the file and knows where to find your streaming media. Then it starts to play. So How Do I Create a RAM File? http://www.myserver.com/myfolder/myvideo.rm Then, save the file with a ".ram" extension. That's it. If that seems too simple, wipe your mind clean. A RAM file is a text file with an address to your streaming media and a ".ram" extension on the filename. Nothing more. Hold on to that RAM file. I will be making a link to it in Web page in a minute.
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